

After years of not liking the Divinity games at all (though respecting their ideas and goals!), it was great to play one that cut right to the core of the series' problems and strengths - great concepts, now with a rock solid foundation. My favourite thing about Divinity: Original Sin wasn't that it was a great game - though it was - but that it gave me another great example of something finally clicking. Even if it does look like it's going to be depressingly shooty-based rather than going back to more fittingly exploratory type RPG action. BioWare's skill at creating characters alone is enough to draw me in to see what the Andromeda galaxy has to offer, and I can't wait to see what else is out there. Also, here's a trailer about our new galaxy of opportunity that just features Humans and Turians shooting each other.") But I still have faith. ("We wanted our aliens to be weird and crazy and like nothing you've never seen before, but then we gave them trousers because people got squicked out talking to naked people and basically they're now crocodiles in battle armour. cautiously optimistic about this one than I was a few months ago, thanks to some not very good trailers and some very weird announcements. Hopefully the devs got the notes from early on, notably that the intro was terrible and should be burned in fire. The world of Numenera is a fascinating place that feels like an ideal replacement to Sigil and its Planes, and I loved my initial experiments with its combat system - the focus not being on bashing hundreds of enemies, but tight, intricately written encounters that can be solved in a zillion ways, from pointing out that your enemy is staggeringly out-classed, to fiddling with the scenery and turning things like light bridges and defence systems to your advantage. but having admittedly only played a bit of the Early Access version (not wanting to spoil too much), I have really high hopes. It takes balls with their own gravity wells to compare your new game to one of the smartest and most beloved of all time. Here are some of my picks for the games I'm most excited to get my hands on in 2017. Next year though? Whoooo-boy, do we have a lot of awesome stuff on the way. Awards are coming later this month! But in terms of big, BIG, BIG releases, it's been kinda quiet. That's not to say we've had nothing, not least Early Access versions of many of these games. As far as RPGs go, it's also been fairly quiet, thanks to lots of stuff deciding to stay in the oven for a few more months. (FX: 'Urrrrrrrrrrrrrrrrrrrrgh.') It's not been the greatest of years, from just about every celebrity you might have loved deciding to peg it, to America electing the Curious Orange. The game also features a competitive multiplayer mode where you can battle your friends in an arena map.So. You can establish friendship, romantic relationships, and bitter enemies with characters and how you interact with them. You can also choose which characters like and hate you.

The companions can be playable characters in multiplayer modes as well. You can choose your race, stats, and origin story as well as recruit up to three companions to assist you. While traveling across the scenic environment, in a style similar to many MMOs, you can fight, sneak past, or outwit your enemies. Bishop Alexandar the Innocent declares all sorcerers to be criminals, so a party of sorcerers embark on a quest to defeat him.Īfter choosing your race and origin story you venture off with a group of friends to defeat your enemies. The game takes place centuries after the first Divinity. Who wouldn’t want to play as Geralt and stab your way through a horde of monsters.įor those of you who can make up your minds of which RPG to play, here’s a list of the 11 best Fantasy RPGs. RPGs are the way to go if you’re looking for some fantasy fun.įantasy RPGS are probably the most popular ones out there too. There’s the dragons, the monsters, the archenemy, the damsel in distress, and of course the hero.
